Visual MotionPre-release

You pick the frame. It writes the keyframes.

Zoom into a point, draw a highlight, or frame a talking head, then see the exact write before you apply it.

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Talking Head, running in Premiere Pro. The list on the right is the receipt: every keyframe the apply will write, before it is pressed.

93% fewer moves than doing it by hand.

One Talking Head move means keyframing ten properties twice each, then easing all twenty keys so the motion does not arrive in pieces. Visual Motion asks for a box and a click.

Publish the video. Do not spend the day keyframing it.

Smooth motion Every key lands on a velocity curve the panel authors itself, denser where the move changes fastest, with separate ease-in and ease-out strength. Nothing arrives linear, and nothing arrives in pieces.

Three tools. One picker.

Every tool works on the same loaded frame, and every one of them shows you the write before it happens. That was Talking Head above. Here are the other two.

Zoom

Click where the frame should land. Choose Snap 12f, Glide 24f or Drift 50f, and it writes the Motion keyframes forward from the playhead.

Highlight

Draw the focus region and the rest of the frame dims behind it. Apply builds two plates on their own tracks, names them, and fades them in.

That's the whole idea.

Pick on the frame. Read exactly what it will write. Apply, and if it isn't right, Revert puts every parameter back where it was.

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Control
Direct on the frame
Tools
Zoom, Highlight, Talking Head
Every apply
Ships with its own Revert

Not affiliated with Adobe. Premiere Pro is a trademark of Adobe Inc.